Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Scout (Courier). |
2 |
26 |
Spend several years jumping from world to world in Belle Harrison's scout ship. |
2 |
29 |
Forced to continue current assignment. |
2 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
29 |
Continued as Scout (Courier). |
3 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
31 |
Failed to qualify for Colonist (Citizen). |
4 |
31 |
Submitted to the draft. |
4 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
A good deal ensures Belle Harrison is living the high life for a few years. |
6 |
39 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Make an unexpected connection outside Belle Harrison's normal circles. Gain a Contact. |
6 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |