Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
Criticised a questionable political leader on Bernice Coghill's homeworld, causing his downfall. Gain an Enemy |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Moved to a new world. |
4 |
34 |
Promoted to Entertainer (Performer) rank 4. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
35 |
Bernice Coghill is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
35 |
Failed to qualify for Flight (Navy). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Gained a contact. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Voluntarily left Merchant Marine |
7 |
39 |
Became a Scholar (Physician). |
7 |
43 |
Make a breakthrough in Bernice Coghill's field. |
7 |
43 |
Promoted to Scholar (Physician) rank 1. |