Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Severely injured. Owe 5,000 for medical bills. |
1 |
21 |
Gain Enemy if Bessie Uleaven don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attacked by enemies that Bessie Uleaven easily defeat. |
3 |
27 |
Gain Enemy if Bessie Uleaven don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Became a Citizen (Colonist). |
5 |
35 |
Spent time maintaining and using heavy vehicles. |
5 |
36 |
Promoted to Citizen (Colonist) rank 1. |
6 |
36 |
Continued as Citizen (Colonist). |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
39 |
Became a Scout (Courier). |
7 |
40 |
Bessie Uleaven's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |