Betsy Mitchell  

Species Age Sex Str Dex End Int Edu SocUPP
Thaggeshi 45 F 10 (1) 6 (0) 13 (2) 5 (-1) 5 (-1) 5 (-1)A6D555
Nut, Self-Serving, Fortunate
 
Skills
Astrogation 0
Broker 1
Carouse 0
Diplomat 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Language 0
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Recon 0
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Drifter Wanderer 22
Merchant Merchant Marine Crewman02
Entertainer Journalist 01
 
Term Age History
1 18 Became a Scout (Surveyor).
1 22 Serve as the courier for an important message from the Imperium.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Courier (Scout).
2 22 Continued as Scout (Surveyor).
2 24 Betsy Mitchell spend a great deal of time on the fringes of Charted Space.
2 24 Psychologically damaged by Betsy Mitchell's time in the scouts.
3 26 Voluntarily left Surveyor
3 26 Became a Drifter (Wanderer).
3 30 Find valuable salvage.
3 30 Promoted to Drifter (Wanderer) rank 1.
4 30 Continued as Drifter (Wanderer).
4 33 Drafted into Merchant Marine
4 34 Promoted to Drifter (Wanderer) rank 2.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 Risk Betsy Mitchell's fortune on a possibility lucrative deal and win.
6 38 Continued as Merchant (Merchant Marine).
6 41 Imperial trade restrictions force Betsy Mitchell out of business.
7 41 Became a Entertainer (Journalist).
7 42 Expose or are involved in a scandal of some sort.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙