Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Beula Ede run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Thief (Rogue). |
2 |
21 |
Continued as Drifter (Scavenger). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Ground Assault (Marine). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
25 |
Vessel participates in a diplomatic mission. |
3 |
25 |
Gain a contact. |
4 |
28 |
Continued as Navy (Line/Crew). |
4 |
29 |
Beula Ede foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
32 |
Attempt at commissioned failed. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Flight (Navy). |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
36 |
Vessel participates in a notable military engagement. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
38 |
Good fortune |
6 |
40 |
Attempt at commissioned failed. |
7 |
40 |
Voluntarily left Line/Crew |
7 |
40 |
Failed to qualify for Physician (Scholar). |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
44 |
Attacked by enemies and injured. |
7 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
44 |
Gain Enemy if Beula Ede don't already have one. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |