Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Amnesia. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Became a Scholar (Scientist). |
4 |
31 |
Win a prestigious prize for Blanch Dods's work. |
5 |
34 |
Voluntarily left Scientist |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
Entered Merchant Academy with the Business curriculum. |
6 |
38 |
Suffered a deep tragedy. |
6 |
39 |
Dropped out of the merchant academy. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Gained a contact. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |