Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Blanch Phillips run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
20 |
Blanch Phillips secretly provide religious rites for a dying leader or noble, although they do not share Blanch Phillips's faith. Gain an Ally in the family and a Rival who disagrees with Blanch Phillips's choice. |
2 |
23 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
23 |
Continued as Believer (Mainstream Believer). |
3 |
27 |
Someone more charismatic but less devout than Blanch Phillips has become Blanch Phillips's superior. |
3 |
27 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
4 |
27 |
Continued as Believer (Mainstream Believer). |
4 |
29 |
Blanch Phillips faith is shaken. |
4 |
31 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
5 |
31 |
Continued as Believer (Mainstream Believer). |
5 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
35 |
Voluntarily left Mainstream Believer |
6 |
35 |
Became a Merchant (Free Trader). |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
Make an unexpected connection outside Blanch Phillips's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 1. |