Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Cecelia Doyle's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cecelia Doyle fail to help. Gain an Enemy. |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Spend several years jumping from world to world in Cecelia Doyle's scout ship. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Cecelia Doyle survey an alien world. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Offered job by a patron. Now owe him a favor. |
6 |
42 |
Forced to muster out. |