Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Cecil Day spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
A police detective or rival criminal forces Cecil Day to flee and vows to hunt Cecil Day down. Gain an Enemy. |
3 |
26 |
Became a Citizen (Worker). |
3 |
29 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Voluntarily left Worker |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
34 |
Cecil Day is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Cecil Day aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Navy (Flight) with the new title Crewman. |
6 |
38 |
Nearly killed. Owe 11,250 for medical bills. |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
41 |
Find valuable salvage. |
7 |
42 |
Promoted to Drifter (Scavenger) rank 1. |