Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Gained a contact. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Failed to qualify for Surveyor (Scout). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Attempted a risky adventure and was wildly successful. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Offered job by a patron. Now owe him a favor. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
39 |
Became a Entertainer (Performer). |
7 |
42 |
Gain a patron in the arts. Gain an Ally |
7 |
43 |
Promoted to Entertainer (Performer) rank 1. |