Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Widely recognized. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Colonist (Citizen). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Navy (Flight) with the new title Crewman. |
2 |
28 |
Injured. Fully recovered. |
3 |
28 |
Failed to qualify for Performer (Entertainer). |
3 |
28 |
Became a Drifter (Wanderer). |
3 |
30 |
Gained a contact. |
4 |
32 |
Continued as Drifter (Wanderer). |
4 |
35 |
Offered job by a patron. Now owe him a favor. |
4 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
36 |
Became a Merchant (Free Trader). |
5 |
40 |
Clarice Male's business or ship thrives. |
5 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
40 |
Continued as Merchant (Free Trader). |
6 |
42 |
A sudden war destroys Clarice Male's trade routes and contacts, forcing Clarice Male to flee that region of space. |
6 |
42 |
Gain rebels as Enemy |