Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Assigned to work on a secret project for a patron or organisation. |
2 |
22 |
Voluntarily left Scientist |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
Claudine Lamb befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Nearly killed. Owe 10,000 for medical bills. |
5 |
28 |
Failed to qualify for Thief (Rogue). |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
29 |
Betrayed by a friend. One of Claudine Lamb's Contacts or Allies betrays Claudine Lamb, ending Claudine Lamb's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
29 |
Became a Prisoner (Fixer). |
6 |
31 |
Disgraced. Word of Claudine Lamb's criminal past reaches Claudine Lamb's homeworld. |
7 |
33 |
Switched to Prisoner (Thug) with previous rank. |
7 |
34 |
Hire a new lawyer. |
7 |
37 |
Promoted to Prisoner (Thug) rank 1. |
7 |
37 |
Paroled from prison. |
8 |
37 |
Failed to qualify for Merchant Academy. |
8 |
37 |
Switched to Drifter (Scavenger). |
8 |
41 |
Attacked by enemies that Claudine Lamb easily defeat. |
8 |
41 |
Gain Enemy if Claudine Lamb don't already have one. |
9 |
41 |
Continued as Drifter (Scavenger). |
9 |
45 |
Promoted to Drifter (Scavenger) rank 1. |