Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Clemmie Reid left the community. |
2 |
22 |
Became a Rogue (Thief). |
2 |
25 |
Arrested and charged. |
2 |
25 |
Successfully defended self. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Arrested and charged. |
3 |
28 |
Hired a lawyer to beat the charges. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Rogue (Thief) rank 3. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Rogue (Enforcer) with previous rank. |
5 |
35 |
A police detective or rival criminal forces Clemmie Reid to flee and vows to hunt Clemmie Reid down. Gain an Enemy. |
6 |
35 |
Became a Psion (Adept). |
6 |
39 |
Psionic strength increases. |
6 |
39 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
7 |
39 |
Continued as Psion (Adept). |
7 |
40 |
Pick up potentially useful information using Clemmie Reid's psychic powers. |