Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies that Constance Boyd easily defeat. |
1 |
19 |
Gain Enemy if Constance Boyd don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Constance Boyd do not know what happened to Constance Boyd. There is a gap in Constance Boyd's memory. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Betrayed by a friend. One of Constance Boyd's Contacts or Allies betrays Constance Boyd, ending Constance Boyd's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Became a Scholar (Physician). |
6 |
39 |
Entangled in a bureaucratic or legal morass that distracts Constance Boyd from Constance Boyd's work. |
6 |
42 |
Promoted to Scholar (Physician) rank 1. |