Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Courtney Green's work ends up coming home with Courtney Green, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Attacked by enemies and injured. |
2 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Gain Enemy if Courtney Green don't already have one. |
3 |
23 |
Continued as Drifter (Barbarian). |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
31 |
Drafted into Law Enforcement |
5 |
31 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Severely injured. Owe 5,000 for medical bills. |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Courtney Green aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
39 |
Switched to Drifter (Wanderer). |
8 |
40 |
Courtney Green do not know what happened to Courtney Green. There is a gap in Courtney Green's memory. |
9 |
40 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
44 |
Courtney Green faith is shaken. |