Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Cynthia Rouse run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
22 |
Cynthia Rouse rise to a position of power in Cynthia Rouse's colony or corporation. |
2 |
23 |
Promoted to Citizen (Colonist) rank 1. |
3 |
23 |
Continued as Citizen (Colonist). |
3 |
24 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
28 |
Became a Scout (Surveyor). |
5 |
29 |
Cynthia Rouse spend a great deal of time on the fringes of Charted Space. |
5 |
29 |
Psychologically damaged by Cynthia Rouse's time in the scouts. |
6 |
32 |
Continued as Scout (Surveyor). |
6 |
35 |
Perform an exemplary service for the scouts. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Failed to qualify for Explorer (Scout). |
7 |
36 |
Continued as Scout (Surveyor). |
7 |
39 |
Spend several years jumping from world to world in Cynthia Rouse's scout ship. |
8 |
40 |
Continued as Scout (Surveyor). |
8 |
43 |
Cynthia Rouse's ship is damaged, and Cynthia Rouse have to hitch-hike Cynthia Rouse's way back across the stars to the nearest scout base. |
8 |
43 |
Gain 6 Contacts. Gain 1 Enemies. |