Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
A job goes wrong, forcing Cynthia Ward to flee off-planet. |
2 |
19 |
Failed to qualify for Broker (Merchant). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
20 |
Perform an exemplary service for the scouts. |
2 |
23 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Scout (Courier) with previous rank. |
3 |
25 |
Cynthia Ward discover a world, item or information of worth to the Imperium. |
3 |
27 |
Promoted to Scout (Courier) rank 2. |
4 |
27 |
Continued as Scout (Courier). |
4 |
30 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Failed to qualify for Physician (Scholar). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
33 |
Attempted a risky adventure and was wildly successful. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
37 |
Cynthia Ward do not know what happened to Cynthia Ward. There is a gap in Cynthia Ward's memory. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Make an unexpected connection outside Cynthia Ward's normal circles. Gain a Contact. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Befriend a useful ally in one sphere. Gain an Ally. |