Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Find Ancient Technology. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
28 |
Gain Enemy if Darlene Kennedy don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Attacked by enemies and injured. |
4 |
34 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
34 |
Gain Enemy if Darlene Kennedy don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Attacked by enemies and injured. |
5 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
38 |
Gain Enemy if Darlene Kennedy don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Nearly killed. Owe 10,000 for medical bills. |