Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Dell Chapman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
26 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
3 |
26 |
Failed to qualify for Merchant Academy. |
3 |
26 |
Switched to Drifter (Barbarian). |
3 |
30 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
33 |
Moved to a new world. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
34 |
Voluntarily left Line/Crew |
5 |
34 |
Became a Agent (Intelligence). |
5 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
37 |
Returned to Drifter (Barbarian). |
6 |
40 |
Offered job by a patron. Now owe him a favor. |
7 |
41 |
Failed to qualify for Cavalry (Army). |
7 |
41 |
Returned to Drifter (Scavenger). |
7 |
42 |
Drafted into Cavalry |