Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Involved in the planning of an impressive heist. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
3 |
24 |
Became a Scholar (Scientist). |
3 |
25 |
Assigned to work on a secret project for a patron or organisation. |
4 |
28 |
Voluntarily left Scientist |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
30 |
Delphia Macks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Merchant (Broker). |
5 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
6 |
34 |
Continued as Merchant (Broker). |
7 |
38 |
Continued as Merchant (Broker). |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
42 |
Promoted to Merchant (Broker) rank 2. |