Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Dewey Murphy's ship is damaged, and Dewey Murphy have to hitch-hike Dewey Murphy's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 1 Contacts. Gain 1 Enemies. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
29 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
31 |
A good deal ensures Dewey Murphy is living the high life for a few years. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
34 |
A sudden war destroys Dewey Murphy's trade routes and contacts, forcing Dewey Murphy to flee that region of space. |
5 |
34 |
Gain rebels as Enemy |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
36 |
Spend time with an alien race. Gain a contact. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Gain Enemy if Dewey Murphy don't already have one. |