Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Dolly Carrington foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Dolly Carrington is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Failed to qualify for Marine Support (Marine). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Dolly Carrington's Contacts or Allies betrays Dolly Carrington, ending Dolly Carrington's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
29 |
Attempted a risky adventure and was wildly successful. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Dolly Carrington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Failed to qualify for Journalist (Entertainer). |
7 |
40 |
Continued as Drifter (Scavenger). |