Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Join a social movement. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Agent (Corporate Agent). |
2 |
28 |
Rewarded for a successful mission. |
2 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
30 |
Voluntarily left Corporate Agent |
3 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
34 |
Embroiled in legal trouble. |
3 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
34 |
Voluntarily left Merchant Marine |
4 |
34 |
Failed to qualify for Artist (Entertainer). |
4 |
34 |
Became a Drifter (Scavenger). |
4 |
35 |
Attacked by enemies that Dorcas Nisbet easily defeat. |
4 |
35 |
Gain Enemy if Dorcas Nisbet don't already have one. |
5 |
38 |
Continued as Drifter (Scavenger). |
5 |
40 |
Dorcas Nisbet run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
40 |
Became a Scholar (Scientist). |
6 |
44 |
Make a breakthrough in Dorcas Nisbet's field. |
6 |
44 |
Promoted to Scholar (Scientist) rank 1. |