Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
19 |
Gain Enemy if Dottie Cole don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Dottie Cole do not know what happened to Dottie Cole. There is a gap in Dottie Cole's memory. |
3 |
24 |
Became a Entertainer (Performer). |
3 |
25 |
Invited to take part in a controversial event or exhibition that injures Dottie Cole's social standing. |
3 |
28 |
Promoted to Entertainer (Performer) rank 1. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
29 |
One of Dottie Cole's pieces of art is stolen, and the investigation brings Dottie Cole into the criminal underworld. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
36 |
Voluntarily left Performer |
6 |
36 |
Failed to qualify for Worker (Citizen). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Scout (Surveyor). |
6 |
40 |
Nearly killed. Owe 35,000 for medical bills. |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
44 |
Dottie Cole do not know what happened to Dottie Cole. There is a gap in Dottie Cole's memory. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |