Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Entered Merchant Academy with the Business curriculum. |
2 |
24 |
Widely recognized. |
2 |
24 |
Dropped out of the merchant academy. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
25 |
Drucilla Jordan have no idea what happened to Drucilla Jordan – they found Drucilla Jordan's ship drifting on the fringes of friendly space. |
4 |
25 |
Became a Merchant (Broker). |
4 |
27 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
29 |
Continued as Merchant (Broker). |
5 |
30 |
A series of bad deals and decisions force Drucilla Jordan into bankruptcy. Drucilla Jordan salvages what Drucilla Jordan can. |
6 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
32 |
Became a Entertainer (Artist). |
7 |
34 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
8 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
38 |
Drucilla Jordan is sent to a new community or parish to preach The Word among the poor. |
9 |
38 |
Continued as Believer (Mainstream Believer). |
9 |
39 |
Drucilla Jordan is sent to a new community or parish to preach The Word among the poor. |