Term |
Age |
History |
---|
0 |
0 |
Born into a minor clan. |
0 |
0 |
Eihtoah's family’s glory days are long gone, all that is left is the tales of great landholdings now lost to upstarts. |
0 |
0 |
Eihtoah's Grandfather barely managed to hold onto Eihtoah's landhold. |
0 |
0 |
Eihtoah's ancestral territory is 3. |
0 |
0 |
Eihtoah is the middle daughter. |
0 |
14 |
Rite of passage completed with a 6. |
1 |
14 |
Became a Management (Governess). |
1 |
15 |
Clan thrives and prospers |
1 |
18 |
Promoted to Management (Governess) rank 1. |
2 |
18 |
Continued as Management (Governess). |
2 |
19 |
Falsely accused of stealing from employer. |
3 |
19 |
Became a Military (Support). |
3 |
21 |
Victorious in a border skirmish with another clan. |
4 |
23 |
Continued as Military (Support). |
4 |
26 |
Injured in a dangerous skirmish. |
5 |
27 |
Became a Scientist (Researcher). |
5 |
28 |
Exposed to something dangerous in a lab accident. |
6 |
28 |
Became a Envoy (Spy). |
6 |
30 |
Failed in a conspiracy with the upper echelons of the clan. |
6 |
30 |
Injured by an assassin. |
6 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Promoted to Envoy (Spy) rank 1 with the new title Junior Envoy. |
7 |
32 |
Continued as Envoy (Spy). |
7 |
33 |
Attend a clan council on the homeworld. Gain a Contact there. |
7 |
36 |
Promoted to Envoy (Spy) rank 2 with the new title Envoy. |
8 |
36 |
Continued as Envoy (Spy). |
8 |
39 |
Eihtoah is dispatched to a distant world for a long period; by the time Eihtoah returns, Eihtoah's position has been taken by someone younger and more ambitious. |
9 |
39 |
Switched to Management (Corporate) with previous rank. |
9 |
41 |
Clan’s fortunes decline, but stay in anyways. |