Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Eileen Richardson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Became a Agent (Corporate Agent). |
3 |
25 |
Accepted a deal with criminal or other figure under investigation. |
4 |
25 |
Failed to qualify for Worker (Citizen). |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
28 |
Find valuable salvage. |
4 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
29 |
Continued as Drifter (Barbarian). |
5 |
32 |
Eileen Richardson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Colonist (Citizen). |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
34 |
Contact with Government. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Eileen Richardson come into conflict with a splinter group Eileen Richardson's own religion which maintains Eileen Richardson's version is the wrong one. Gain 3 Rivals. |
8 |
38 |
Switched to Drifter (Scavenger). |
8 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
42 |
Promoted to Drifter (Scavenger) rank 1. |