Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Elaine Woods's work ends up coming home with Elaine Woods, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Failed to qualify for Journalist (Entertainer). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Switched to Agent (Intelligence). |
5 |
36 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
37 |
Go undercover to investigate an enemy. |
6 |
39 |
Political upheaval strikes Elaine Woods's homeworld, and Elaine Woods is caught up in the revolution. |
6 |
40 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
40 |
Continued as Agent (Intelligence). |
7 |
44 |
Go undercover to investigate an enemy. |
7 |
44 |
Betrayed by a friend. One of Elaine Woods's Contacts or Allies betrays Elaine Woods, ending Elaine Woods's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
44 |
Promoted to Agent (Intelligence) rank 3. |