Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Make a breakthrough in Eleanora Dabs's field. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Physician) with previous rank. |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
28 |
Moved to a new world. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
Make a breakthrough in Eleanora Dabs's field. |
4 |
34 |
Promoted to Scholar (Physician) rank 2. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
37 |
Win a prestigious prize for Eleanora Dabs's work. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
44 |
Betrayed by a friend. One of Eleanora Dabs's Contacts or Allies betrays Eleanora Dabs, ending Eleanora Dabs's career. That Contact or Ally becomes a Rival or Enemy. |