Elizebeth Leaby  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ne Kraeda ren Kelva 45 F 5 (-1) 3 (-1) 8 (0) 11 (1) 7 (0) 6 (0)1 (-2)538B76
Knock-kneed, Withdrawn, Twinkling starlit eyes
 
Skills
Art (Performing) 0
Carouse 0
Deception 0
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Leadership 1
Mechanic 0
Persuade 0
Recon 0
Steward 0
Survival 1
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Navy Engineer/Gunner Crewman01
Drifter Scavenger 01
Psion Psi-Warrrior Knight23
Scout Courier 01
Drifter Wanderer 01
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 19 An investigation, tour, project or expedition goes wrong, stranding Elizebeth Leaby far from home.
2 19 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 21 Nearly killed. Fully recovered.
3 21 Failed to qualify for Field Researcher (Scholar).
3 21 Became a Drifter (Scavenger).
3 24 Encounter a Psionic institute.
3 24 Tested for psionic powers
4 25 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
4 26 Pick up potentially useful information using Elizebeth Leaby's psychic powers.
4 29 Promoted to Psion (Psi-Warrrior) rank 1.
5 29 Continued as Psion (Psi-Warrrior).
5 32 Psionic strength increases.
5 33 Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight.
6 33 Continued as Psion (Psi-Warrrior).
6 36 Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares.
7 36 Became a Scout (Courier).
7 39 Elizebeth Leaby spend a great deal of time on the fringes of Charted Space.
7 39 Elizebeth Leaby have no idea what happened to Elizebeth Leaby – they found Elizebeth Leaby's ship drifting on the fringes of friendly space.
8 40 Voluntarily left Courier
8 40 Switched to Drifter (Wanderer).
8 44 Elizebeth Leaby do not know what happened to Elizebeth Leaby. There is a gap in Elizebeth Leaby's memory.
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