Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Scout (Explorer). |
2 |
21 |
Elma Bryant's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elma Bryant fail to help. Gain an Enemy. |
2 |
21 |
Nearly killed. Owe 30,000 for medical bills. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
27 |
When dealing with an alien race, Elma Bryant have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
27 |
Forced to muster out. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
28 |
Elma Bryant's business expands, Elma Bryant's corporation grows, or the colony thrives. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Returned to Scout (Explorer). |
6 |
39 |
Psychologically damaged by Elma Bryant's time in the scouts. |
7 |
39 |
Became a Entertainer (Journalist). |
7 |
42 |
Join homeworld’s celebrity circles |
7 |
42 |
Gain a contact |
7 |
43 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |