Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Unit is slaughtered in a disastrous battle, for which Elmira Forrest blame Elmira Forrest's commander. Gain commander as Enemy. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
24 |
Lost eye or limb. |
4 |
24 |
Failed to qualify for Ground Assault (Marine). |
4 |
24 |
Became a Drifter (Barbarian). |
4 |
28 |
Suffer from a life-threatening illness. |
5 |
28 |
Became a Scout (Courier). |
5 |
31 |
Spend several years jumping from world to world in Elmira Forrest's scout ship. |
5 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
32 |
Continued as Scout (Courier). |
6 |
33 |
Elmira Forrest's ship is damaged, and Elmira Forrest have to hitch-hike Elmira Forrest's way back across the stars to the nearest scout base. |
6 |
33 |
Gain 6 Contacts. Gain 2 Enemies. |
7 |
33 |
Failed to qualify for Physician (Scholar). |
7 |
33 |
Submitted to the draft. |
7 |
33 |
Returned to Agent (Law Enforcement). |
7 |
36 |
Advanced training in a specialist field. |
7 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
37 |
Continued as Agent (Law Enforcement). |
8 |
41 |
Elmira Forrest's work ends up coming home with Elmira Forrest, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
41 |
Became a Merchant (Broker). |
9 |
42 |
Gained a contact. |
9 |
45 |
Promoted to Merchant (Broker) rank 1. |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
45 |
Retired at age 45. |