Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Lost eye or limb. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
21 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
21 |
Became a Merchant (Free Trader). |
3 |
23 |
Embroiled in legal trouble. |
3 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
25 |
Continued as Merchant (Free Trader). |
5 |
29 |
Continued as Merchant (Free Trader). |
5 |
32 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
33 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
33 |
Voluntarily left Free Trader |
6 |
33 |
Failed to qualify for Scientist (Scholar). |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
34 |
Spend time with an alien race. Gain a contact. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
45 |
Gained a contact. |
8 |
45 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |