Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
2 |
20 |
Became a Scout (Explorer). |
2 |
22 |
Elvira Oakden's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Failed to qualify for Worker (Citizen). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Elvira Oakden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Marine Support (Marine). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
5 |
32 |
Switched to Scholar (Scientist) with previous rank. |
5 |
34 |
Gained a contact. |
6 |
36 |
Continued as Scholar (Scientist). |
6 |
37 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
40 |
Promoted to Scholar (Scientist) rank 1. |
7 |
40 |
Continued as Scholar (Scientist). |
7 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |