Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Nearly killed. Owe 10,000 for medical bills. |
2 |
21 |
Became a Scholar (Scientist). |
2 |
22 |
Work leads to a considerable breakthrough. |
2 |
25 |
Promoted to Scholar (Scientist) rank 1. |
3 |
25 |
Continued as Scholar (Scientist). |
3 |
28 |
Caught cheating in some fashion, advancing Emilia Spice's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
28 |
A disaster leaves several injured, and others blame Emilia Spice, forcing Emilia Spice to leave Emilia Spice's career. Gain a Rival. |
3 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
28 |
Gain an Enemy |
3 |
29 |
Promoted to Scholar (Scientist) rank 2. |
4 |
29 |
Voluntarily left Scientist |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Emilia Spice aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
30 |
Became a Merchant (Broker). |
5 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
36 |
A series of bad deals and decisions force Emilia Spice into bankruptcy. Emilia Spice salvages what Emilia Spice can. |
7 |
36 |
Became a Drifter (Scavenger). |
7 |
40 |
Spend time with an alien race. Gain a contact. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
42 |
Attacked by enemies that Emilia Spice easily defeat. |
8 |
42 |
Gain Enemy if Emilia Spice don't already have one. |