Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
26 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Voluntarily left Corporate Agent |
4 |
30 |
Became a Citizen (Corporate). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Failed to qualify for Scientist (Scholar). |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Became a Merchant (Free Trader). |
8 |
44 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |