Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Moved to a new world. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Enid Shea's work ends up coming home with Enid Shea, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Became a Rogue (Enforcer). |
3 |
25 |
Gained a contact. |
3 |
28 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Continued as Rogue (Enforcer). |
4 |
29 |
Involved in a feud with a rival criminal organization. |
4 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
32 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
32 |
Continued as Rogue (Enforcer). |
5 |
35 |
A police detective or rival criminal forces Enid Shea to flee and vows to hunt Enid Shea down. Gain an Enemy. |
6 |
35 |
Switched to Agent (Intelligence). |
6 |
36 |
Rewarded for a successful mission. |
6 |
39 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
39 |
Continued as Agent (Intelligence). |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
40 |
Enid Shea befriend a superior in the corporation or the colony. |
7 |
43 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |