Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Merchant (Broker). |
3 |
24 |
Given advanced training in a specialist field |
4 |
27 |
Voluntarily left Broker |
4 |
27 |
Became a Scout (Courier). |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Continued as Scout (Courier). |
5 |
33 |
Erin Head inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
33 |
Failed to qualify for Merchant Academy. |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Switched to Scout (Explorer) with previous rank. |
6 |
34 |
Spend several years jumping from world to world in Erin Head's scout ship. |
6 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Failed to qualify for Surveyor (Scout). |
7 |
37 |
Continued as Scout (Explorer). |
7 |
41 |
Erin Head have no idea what happened to Erin Head – they found Erin Head's ship drifting on the fringes of friendly space. |
8 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Erin Head accepted an offer of inducements to betray Erin Head's faith. Gain 420,000 in cash. |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |