Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Failed to qualify for Field Researcher (Scholar). |
2 |
21 |
Continued as Drifter (Barbarian). |
2 |
22 |
Survived a risky adventure but gained nothing. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
26 |
Attacked by enemies that Erma Holmes easily defeat. |
3 |
26 |
Gain Enemy if Erma Holmes don't already have one. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Became a Scout (Courier). |
4 |
31 |
Erma Holmes's ship is damaged, and Erma Holmes have to hitch-hike Erma Holmes's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 5 Contacts. Gain 2 Enemies. |
5 |
31 |
Failed to qualify for Line/Crew (Navy). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Erma Holmes's work ends up coming home with Erma Holmes, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
38 |
Became a Citizen (Colonist). |
7 |
40 |
Erma Holmes is rewarded for Erma Holmes's diligence or cunning. |
7 |
42 |
Promoted to Citizen (Colonist) rank 1. |