Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Amnesia. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Voluntarily left Performer |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
27 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Law Enforcement (Agent). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
33 |
Drafted into Flight |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Became a Navy (Flight) with the new title Crewman. |
5 |
35 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
38 |
Attempt at commissioned failed. |
6 |
38 |
Continued as Navy (Flight). |
6 |
40 |
Vessel participates in a diplomatic mission. |
6 |
40 |
Gain a contact. |
6 |
42 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |