Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
1 |
20 |
Gain a contact. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Ernestine Campbell is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Ernestine Campbell as an Enemy. |
3 |
25 |
Became a Citizen (Corporate). |
3 |
28 |
Political upheaval strikes Ernestine Campbell's homeworld, and Ernestine Campbell is caught up in the revolution. |
3 |
29 |
Promoted to Citizen (Corporate) rank 1. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
30 |
Gained a contact. |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
37 |
Failed to qualify for Courier (Scout). |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
39 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
41 |
Drafted into Cavalry |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |