Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Failed to qualify for Ground Assault (Marine). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Flight) with the new title Crewman. |
3 |
29 |
Essie Fitzgerald foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
29 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
29 |
Continued as Navy (Flight). |
4 |
31 |
Vessel participates in a notable military engagement. |
4 |
33 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
33 |
Continued as Navy (Flight). |
5 |
35 |
During a battle, defeat or victory depends on Essie Fitzgerald's actions. The ship suffers severe damage and Essie Fitzgerald is blamed for the disaster. Essie Fitzgerald is court - martialled and discharged. |
6 |
35 |
Failed to qualify for Surveyor (Scout). |
6 |
35 |
Returned to Drifter (Scavenger). |
6 |
36 |
Drafted into Marine Support |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Became a Marine (Marine Support) with the new title Marine. |
7 |
40 |
Severely injured. |
8 |
40 |
Failed to qualify for Worker (Citizen). |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
42 |
Betrayed by a friend. One of Essie Fitzgerald's Contacts or Allies betrays Essie Fitzgerald, ending Essie Fitzgerald's career. That Contact or Ally becomes a Rival or Enemy. |