Esther Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 45 F 5 (-1) 5 (-1) 2 (-2) 4 (-1) 3 (-1) 9 (1)552439
Skeptical, Contented
 
Skills
Admin 0
Carouse 1
Diplomat 0
Electronics 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Persuade 0
Profession (Freeloader) 0
Science (Space Sciences) 0
Seafarer (Sails) 1
Survival 2
Tactics 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker12
Citizen Colonist 01
Marine Ground Assault Marine01
Drifter Barbarian 13
 
Name Type Affinity Enmity Power Influence Species
Emmett Small Enemy 0 3 1 1 Solomani, Imperium (M/91)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 21 A notable academic consults with Esther Sim about a publication or documentary he is working on. Gain a Contact in academia.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Continued as Believer (Missionary/Humanitarian).
2 25 Esther Sim have been following false teachings!
3 25 Became a Citizen (Colonist).
3 29 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
4 29 Became a Marine (Ground Assault) with the new title Marine.
4 31 Esther Sim is ordered to take part in a black ops mission that goes against Esther Sim's conscience. Gain the lone survivor as an Enemy.
5 31 Became a Drifter (Barbarian).
5 35 Moved to a new world.
5 35 Promoted to Drifter (Barbarian) rank 1.
6 35 Continued as Drifter (Barbarian).
6 38 Find valuable salvage.
7 39 Continued as Drifter (Barbarian).
7 43 Esther Sim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙