Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Eugenie Babington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
21 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
21 |
Became a Scout (Courier). |
3 |
24 |
Perform an exemplary service for the scouts. |
4 |
25 |
Continued as Scout (Courier). |
4 |
28 |
Spend several years jumping from world to world in Eugenie Babington's scout ship. |
4 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
29 |
Attempted to change assignments. |
5 |
29 |
Failed to qualify for Surveyor (Scout). |
5 |
29 |
Continued as Scout (Courier). |
5 |
33 |
Eugenie Babington's scout ship is one of the first on the scene to rescue the survivors of a disaster but Eugenie Babington fail to help. Gain an Enemy. |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
33 |
Continued as Scout (Courier). |
6 |
35 |
Accused of a crime |
6 |
37 |
Forced to muster out. |
7 |
37 |
Became a Prisoner (Inmate). |
7 |
40 |
Saved a guard or prison officer. Gain an Ally. |
7 |
41 |
Paroled from prison. |
8 |
41 |
Returned to Drifter (Wanderer). |
8 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |