Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Eugenie Thompson's Contacts or Allies betrays Eugenie Thompson, ending Eugenie Thompson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Entertainer (Artist). |
2 |
21 |
Public opinion turns on Eugenie Thompson. |
3 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
23 |
A mission goes wrong and Eugenie Thompson is stranded behind enemy lines. Ejected from the service. |
4 |
23 |
Failed to qualify for Artist (Entertainer). |
4 |
23 |
Switched to Drifter (Wanderer). |
4 |
27 |
Attempted a risky adventure and was wildly successful. |
5 |
27 |
Continued as Drifter (Wanderer). |
5 |
30 |
A new romantic starts. Gain an Ally. |
6 |
31 |
Continued as Drifter (Wanderer). |
6 |
34 |
Attacked by enemies that Eugenie Thompson easily defeat. |
6 |
34 |
Gain Enemy if Eugenie Thompson don't already have one. |
6 |
35 |
Forced to muster out. |
7 |
35 |
Failed to qualify for Worker (Citizen). |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
36 |
Offered job by a patron. Now owe him a favor. |
7 |
39 |
Forced to muster out. |
8 |
39 |
Became a Navy (Line/Crew) with the new title Crewman. |
8 |
42 |
Advanced training in a specialist field. |