Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Rogue (Thief). |
2 |
27 |
Involved in a gambling ring. |
2 |
28 |
Forced to muster out. |
3 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
29 |
Eura Peck retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
32 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
32 |
Continued as Believer (Holy Warrior). |
4 |
36 |
Eura Peck come into conflict with a splinter group Eura Peck's own religion which maintains Eura Peck's version is the wrong one. Gain 3 Rivals. |
5 |
36 |
Became a Drifter (Scavenger). |
5 |
37 |
Eura Peck do not know what happened to Eura Peck. There is a gap in Eura Peck's memory. |
6 |
37 |
Became a Scout (Surveyor). |
6 |
40 |
Perform an exemplary service for the scouts. |
6 |
41 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
41 |
Continued as Scout (Surveyor). |
7 |
45 |
Psychologically damaged by Eura Peck's time in the scouts. |