Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies that Fanny Tilcott easily defeat. |
1 |
19 |
Gain Enemy if Fanny Tilcott don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Find an Alien Artifact. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Good fortune |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
37 |
Gained a contact. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
During a battle, defeat or victory depends on Fanny Tilcott's actions. Fanny Tilcott actions lead to an honorabe discharge. |
7 |
40 |
Failed to qualify for Partisan (Shaper Priest). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Gain Enemy if Fanny Tilcott don't already have one. |