Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
22 |
An investigation takes on a dangerous turn. |
2 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
24 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Befriended by a senior agent. |
3 |
28 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Returned to Navy (Line/Crew). |
5 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
33 |
Continued as Navy (Line/Crew). |
6 |
35 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
35 |
Became a Drifter (Barbarian). |
7 |
39 |
Forced to muster out. |
8 |
39 |
Became a Merchant (Free Trader). |
8 |
40 |
A series of bad deals and decisions force Fay Duffey into bankruptcy. Fay Duffey salvages what Fay Duffey can. |
8 |
43 |
Promoted to Merchant (Free Trader) rank 1. |