Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Commanding officer takes an interest in Fern Barbary's career. |
2 |
25 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Flight (Navy). |
3 |
25 |
Continued as Navy (Line/Crew). |
3 |
26 |
Fern Barbary foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
29 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
32 |
Special assignment or duty on board ship. |
4 |
33 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
36 |
Commanding officer takes an interest in Fern Barbary's career. |
5 |
37 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
41 |
Vessel participates in a notable military engagement. |
6 |
41 |
Promoted to Navy (Line/Crew) rank 5 with the new title Chief Petty Officer. |
7 |
41 |
Continued as Navy (Line/Crew). |
7 |
42 |
Fern Barbary join a gambling circle on board. |
7 |
45 |
Promoted to Navy (Line/Crew) rank 6 with the new title Master Chief. |