Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Opponents of Florance Wood's belief system ambush Florance Wood. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Performer (Entertainer). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
Make an unexpected connection outside Florance Wood's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Imperial trade restrictions force Florance Wood out of business. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
A good deal ensures Florance Wood is living the high life for a few years. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Returned to Believer (Missionary/Humanitarian). |
7 |
43 |
Florance Wood refused an offer of inducements to betray Florance Wood's faith. Gain 5 enemies. |
7 |
43 |
Forced to muster out. |